vdr 2.6.1
Public Member Functions | List of all members
cAudios Class Reference

#include <audio.h>

Public Member Functions

void PlayAudio (const uchar *Data, int Length, uchar Id)
 
void PlayTsAudio (const uchar *Data, int Length)
 
void MuteAudio (bool On)
 
void ClearAudio (void)
 
void PlayAudio (const uchar *Data, int Length, uchar Id)
 
void PlayTsAudio (const uchar *Data, int Length)
 
void MuteAudio (bool On)
 
void ClearAudio (void)
 
- Public Member Functions inherited from cList< cAudio >
 cList (const char *NeedsLocking=NULL)
 
 cList (const char *NeedsLocking=NULL)
 
const cAudio * Get (int Index) const
 
cAudio * Get (int Index)
 
const cAudio * Get (int Index) const
 
cAudio * Get (int Index)
 
const cAudio * First (void) const
 
cAudio * First (void)
 
const cAudio * First (void) const
 
cAudio * First (void)
 
const cAudio * Last (void) const
 
cAudio * Last (void)
 
const cAudio * Last (void) const
 
cAudio * Last (void)
 
const cAudio * Prev (const cAudio *Object) const
 
cAudio * Prev (const cAudio *Object)
 
const cAudio * Prev (const cAudio *Object) const
 
cAudio * Prev (const cAudio *Object)
 
const cAudio * Next (const cAudio *Object) const
 
cAudio * Next (const cAudio *Object)
 
const cAudio * Next (const cAudio *Object) const
 
cAudio * Next (const cAudio *Object)
 
- Public Member Functions inherited from cListBase
virtual ~cListBase ()
 
bool Lock (cStateKey &StateKey, bool Write=false, int TimeoutMs=0) const
 
void SetSyncStateKey (cStateKey &StateKey)
 
void SetUseGarbageCollector (void)
 
void SetExplicitModify (void)
 
void SetModified (void)
 
void Add (cListObject *Object, cListObject *After=NULL)
 
void Ins (cListObject *Object, cListObject *Before=NULL)
 
void Del (cListObject *Object, bool DeleteObject=true)
 
virtual void Move (int From, int To)
 
void Move (cListObject *From, cListObject *To)
 
virtual void Clear (void)
 
bool Contains (const cListObject *Object) const
 
const cListObject * Get (int Index) const
 
cListObject * Get (int Index)
 
int Count (void) const
 
void Sort (void)
 
virtual ~cListBase ()
 
bool Lock (cStateKey &StateKey, bool Write=false, int TimeoutMs=0) const
 
void SetSyncStateKey (cStateKey &StateKey)
 
void SetUseGarbageCollector (void)
 
void SetExplicitModify (void)
 
void SetModified (void)
 
void Add (cListObject *Object, cListObject *After=NULL)
 
void Ins (cListObject *Object, cListObject *Before=NULL)
 
void Del (cListObject *Object, bool DeleteObject=true)
 
virtual void Move (int From, int To)
 
void Move (cListObject *From, cListObject *To)
 
virtual void Clear (void)
 
bool Contains (const cListObject *Object) const
 
const cListObject * Get (int Index) const
 
cListObject * Get (int Index)
 
int Count (void) const
 
void Sort (void)
 

Additional Inherited Members

- Protected Member Functions inherited from cListBase
 cListBase (const char *NeedsLocking=NULL)
 
 cListBase (const char *NeedsLocking=NULL)
 
- Protected Attributes inherited from cListBase
cListObject * objects
 
cListObject * lastObject
 
int count
 
cStateLock stateLock
 
const char * needsLocking
 
bool useGarbageCollector
 

Detailed Description

Definition at line 39 of file audio.h.

Member Function Documentation

◆ ClearAudio() [1/2]

void cAudios::ClearAudio ( void  )

Definition at line 47 of file audio.c.

References cList< cAudio >::First(), and cList< cAudio >::Next().

Referenced by cDevice::Clear(), and cDevice::Detach().

◆ ClearAudio() [2/2]

void cAudios::ClearAudio ( void  )

◆ MuteAudio() [1/2]

void cAudios::MuteAudio ( bool  On)

◆ MuteAudio() [2/2]

void cAudios::MuteAudio ( bool  On)

◆ PlayAudio() [1/2]

void cAudios::PlayAudio ( const uchar *  Data,
int  Length,
uchar  Id 
)

Definition at line 29 of file audio.c.

References cList< cAudio >::First(), and cList< cAudio >::Next().

Referenced by cDevice::PlayPesPacket().

◆ PlayAudio() [2/2]

void cAudios::PlayAudio ( const uchar *  Data,
int  Length,
uchar  Id 
)

◆ PlayTsAudio() [1/2]

void cAudios::PlayTsAudio ( const uchar *  Data,
int  Length 
)

Definition at line 35 of file audio.c.

References cList< cAudio >::First(), and cList< cAudio >::Next().

Referenced by cDevice::PlayTs().

◆ PlayTsAudio() [2/2]

void cAudios::PlayTsAudio ( const uchar *  Data,
int  Length 
)

The documentation for this class was generated from the following files: